What is zombie ferocity and how does it affect clashes?
Zombie Ferocity is an attribute of the Zombie Horde that determines how much damage to human players’ health they’ll do if a human vs. zombie clash occurs.
The zombie claws provide a visual indication of the Horde’s ferocity, which resets each week and is filled up from tracked exercise and UtiliFIT Deskercise games.
The red hearts on the opposite side of the game board indicate human player health. Both Horde Ferocity and Human Health go from 0-5, so mixed with the Clash Strength Meters, players can get a clear visual indication of who will win a clash, and how much damage the zombies will do to human teams at any given time.
For example, if the Horde Ferocity is 3 claws, it will do 3 hearts of damage to any humans it clashes with.
If you are playing as a human, your character health is represented by the hearts on the right side of the screen. Your health ranges from 0-5 hearts, as indicated by the number of hearts filled in red. You can recover/maintain your character health by tracking healthy diet and/or lifestyle activities in the UtiliFIT Tracker.
You can tell how much damage your character will take if your team clashes with the zombies by looking at the Horde’s Ferocity claws. You will take one heart of damage for each Ferocity claw that is filled in with green.
If your health reaches 0 you will become sick with the zombie virus and have 24 hours to avoid turning into a zombie by tracking healthy diet and/or lifestyle items in the UtiliFIT tracker to recover health. If the Horde’s Ferocity is maxed out at 5/5, you will also need to escape the Horde in order to avoid being turned into a zombie when sick.
If you are playing as a zombie, the red hearts on the right side of the screen indicate the number of players with 0-5 hearts of health on the nearest human team. Increase the Horde’s ferocity by tracking exercise and/or playing UtiliFIT Deskercise games.