How do human vs. zombie clashes work?
A human vs. zombie clash outcome is determined by comparing the clash strength of the human team and the Zombie Horde. Whichever group has the greater clash strength will win the clash. If you look at the A Step Ahead: Zombies game board, simply compare the human team’s clash strength meter to the Zombie Horde clash strength meter to see who will win in a clash.
If a human team wins a clash against the zombies…
If a human team wins a clash against the Zombie Horde, they’ll push the zombies backward, making staying ahead of the horde easier the next day. Note that human characters still take health damage even if the human team wins the clash. The amount of health damage is shown on the game board by the horde’s ferocity rating, which has one zombie claw for each health heart human characters have.
If the zombies win a clash…
If the zombies win a clash, the’ll surge forward and any human team(s) who lost have to go through them in order to escape the next day. As noted above, human characters in contact with the Horde will take health damage based upon the horde’s ferocity rating.
Becoming sick and turning into a zombie
If a human character’s health is reduced to zero as a result of a clash, he/she will become sick with the zombie virus. If a player becomes sick, he/she will have one day to track healthy diet and/or lifestyle items to recover some lost health or he/she will turn into a zombie the following day. Note that if the horde’s ferocity is at its maximum, human players may need to recover health AND escape the horde the following day in order to avoid being turned.