What is alien ferocity and how does it affect clashes?
Alien Ferocity is an attribute of the alien invaders that determines how much damage to human players’ health they’ll do if a human vs. alien clash occurs.
The alien heads provide a visual indication of the invaders’ ferocity, which resets each week and is filled up from tracked exercise and UtiliFIT Deskercise games.
The red hearts on the opposite side of the game board indicate human player health. Both alien Ferocity and Human Health go from 0-5, so mixed with the Clash Strength Meters, players can get a clear visual indication of who will win a clash, and how much damage the aliens will do to human teams at any given time.
For example, if the alien Ferocity is 3 claws, they will do 3 hearts of damage to any humans it clashes with.
If you are playing as a human, your character health is represented by the hearts on the right side of the screen. Your health ranges from 0-5 hearts, as indicated by the number of hearts filled in red. You can recover/maintain your character health by tracking healthy diet and/or lifestyle activities in the UtiliFIT Tracker.
You can tell how much damage your character will take if your team clashes with the aliens by looking at the invaders’ Ferocity meter (represented by the 5 alien heads). You will take one heart of damage for each alien head that is filled in with purple.
If your health reaches 0 you will become sick with the alien mind control and have 24 hours to avoid turning into a drone by tracking healthy diet and/or lifestyle items in the UtiliFIT tracker to recover health. If the invaders’ Ferocity is maxed out at 5/5, you will also need to escape the invaders in order to avoid being turned into a drone when sick.
Alien Drone Players
If you are playing as a drone, the red hearts on the right side of the screen indicate the number of players with 0-5 hearts of health on the nearest human team. Increase the invaders’ ferocity by tracking exercise and/or playing UtiliFIT Deskercise games.